7 Important Things Every 3D Artist Must Know

If you have always wanted to be a 3D artist, having an interest and passion in the career provides you with a good foundation to start from. Although any art related skill requires talent, you can improve your skills if you have a burning desire to learn. However, to make an impact in the industry, there are 7 important things every 3D artist must know. They include:


Camerawork

To make a good 3D artist you need to have some exceptional camera skills. To capture a really good image requires getting a shot that is out of the ordinary. Although you may get with average camera skills and supplementing with good software and editing skills, the initial shot determines the outcome of the final material. No amount of editing can replace a shot of genius. It is about getting an amazing shot that only a very good artist like can see.

Software

As an artist, being able to use the available software effectively is a big boost to your job. Not only does the software make it easier to work, it also allows you to do some extraordinary things. The important thing about using any software does not lie in understanding everything it is meant to do, but by understanding what the software can do to enhance your skills to produce better quality of work. It helps to keep updated on the latest software and trends in case a client requests you use a specific platform.

Making a Scene

The joy of being an artist is that you are allowed to use your creative skills to bring images to life. You make a decision on the items to include and their arrangement. This gives you the power to transform any image. It is therefore important to keep the images on your scenes as realistic as possible for maximum effect.

Lighting
One of the most important aspects of any piece of art is light. The amount of light on an object conveys different moods by changing the intensity of colors. As a good 3D artist, you should be able to use light to great effect. To be good at lighting you have to experiment a lot. You may want to consider lighting at different angles or even using different colors of light. As you progress you will learn what works and what does not, remember light will make or break your images.

Rendering

After you have done all the work, you have to render it to produce the final image. While it may seem simple to just export your work, you need to have a good understanding of the rendering settings of your software. These settings will ultimately affect the speed it takes to produce the image and also the quality output.

Rigging

While doing animation you need to learn to give movement to characters. The process of rigging allows you to give your characters the ability to move and talk. This is one skill that requires patience and once you master it, you will be able to work faster.

Texture

For any image to be seen clearly, it has to have great texture. Even if you produce great work and get the texture wrong, the work will not be appealing. You therefore have to polish and perfect your texture skills over time.

Having looked at the above it is clear that as long as you use your talent, you can produce some good quality material. These tips will improve you and make you an all-round 3D artist.
By: James Steeve Ferguson 


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